A Windows based console application that takes different sized renders of Outpost 2 maps and save files.
Designed for easy rendering of Outpost 2 maps and developed in C++. Leverages the FreeImage library (http://freeimage.sourceforge.net/) for image manipulation.
See ReadMe.txt included with download for detailed usage instructions and version change log.
We have switched to releasing OP2MapImager on GitHub. Go to https://github.com/OutpostUniverse/OP2MapImager/releases to find the latest release, changelog, and PDB files.
Download, unzip, and follow included ReadMe.txt instructions.
OP2MapImager source code may be found at https://github.com/OutpostUniverse/OP2MapImager.
In order to compile and use the source code, the properly formatted Outpost 2 tilesets must be used. These are extracted to OPU\base\tilesets inside the game folder in normal BMP format if using the OPU 1.4.0 unofficial update. Extraction/conversion of the tileset files is now handled by the 1.4.0 installer.
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